Scylla

Foxhole live battle planner

War
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Day
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Winner
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Casualties C/W
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Hexes
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Live refresh
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Plan saved
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  • Static Base tiers
  • Forward Base tiers
  • Keep
  • Fort
  • Safe House
  • Relic Base tiers
  • Town Hall tiers
  • Hospital
  • Armory
  • Supply Station
  • Workshop
  • Tech Center
  • Storage Depot
  • Intelligence Center
  • Vehicle Factory
  • Manufacturing Plant
  • Refinery
  • Ammo Factory
  • Construction Yard
  • Mass Production Factory
  • Soul Factory
  • Aircraft Factory
  • Salvage Field
  • Component Field
  • Fuel Field — legacy id
  • Sulfur Field
  • Sulfur Mine
  • Salvage Mine
  • Component Mine
  • Oil Well
  • Coal Field
  • Oil Field
  • Facility Mine (Oil Rig)
  • Shipyard
  • Troop Ship
  • Seaport
  • Aircraft Depot
  • Aircraft Runway (T1)
  • Observation Tower
  • Rocket Site
  • Coastal Gun
  • Storm Cannon
  • Rocket Target
  • Rocket Ground Zero
  • Rocket Site With Rocket
  • Mortar House
  • Aircraft Radar
  • Anti-Air Gun
  • World Map Tent
  • Travel Tent
  • Training Area
  • Weather Station
  • ?Unknown API icon type: NN

Faction colour: Colonial · Warden · Neutral / unclaimed

Status flags are drawn over the structure symbol, never instead of it: Victory Base, Build Site, Scorched, Town Claimed.

Not exposed by the public API — these exist in the world but the API does not publish them, so their absence here says nothing about whether they are there: Player-built Bunker Bases and trench networks; Player-built Facilities and their modules; Player vehicles, emplacements and garrisoned defences; Stockpiles and stockpile contents; Anything faction-restricted to intelligence you have in-game. Everything drawn above is present in the live API response for this hex; an empty category means the API returned none of that type here, which is not the same as the world containing none.

Range systems

  • Primary
  • Secondary
  • Tertiary
  • Quaternary
  • Artillery
  • Rocket
  • Torpedo
  • Depth charge
  • Anti-air
  • Defensive

Solid ring = effective range, dashed ring = maximum range, dotted ring = anti-air range. Ring colour is the weapon's role, never its distance. Every figure comes from the working range reference and is provisional, not verified game data. Where a mount's real position on the platform is not sourced, its ring is drawn from the platform centre as a temporary origin.

World view
scale 2184 m/Hex · provisional, unverified
Loading map imagery…
Scroll to zoom at the cursor, drag to pan. Continue zooming into a hex for tactical detail. Base imagery: Foxhole world map © Clapfoot Inc. Labels are the hex names themselves, not locations inside them. Hex ownership tint is derived from public War API base markers, not official territory data.
Inspector

Nothing selected. Pick something from the catalogue and click the map to place one, or click a placed symbol to edit it. Live War API markers are read-only and cannot be selected.

Positions are stored as normalized War API coordinates per region, never as screen pixels, so plans reload identically at any zoom or window size. Ranges marked “unknown” are not guessed — type the value you trust and it saves with the plan.

SCYLLA — PRE-ALPHA PROOF OF CONCEPT

Scylla is an early pre-alpha proof of concept created by nicki_san. This is not a complete or production-ready build, and some features may be unfinished, inaccurate, or subject to change.

This build is intended for a small group of testers to evaluate functionality, test systems, and provide feedback.

Scylla is an unofficial community project and is not affiliated with or endorsed by Siege Camp.